ShaderKit
A browser-based GLSL shader editor with cloud rendering up to 8K, seamless loop tools, and export to video, GIF, and stills.
A browser-based GLSL shader editor that provides a complete production environment for creating, iterating, and exporting shaders, solving the problem of limited tools and export options for shader artists. It targets developers, designers, and content creators, from freelancers to agencies, who need professional shader development capabilities. It is positioned as a production environment rather than a playground, offering cloud rendering up to 8K, seamless loop tools, and a proper export pipeline, with a free tier available.
Key features
- Cloud rendering up to 8K
- Seamless loop tools with examination mode
- Multi-pass rendering with unlimited buffers
- GIF pipeline with dithering and palettes
- Video export to WebM and MP4
- AI-assisted editing with Vibe Mode
- Function library with SDF and noise
- Shader lineage with fork tracking
- ShaderToy import compatibility
- Real-time preview with syntax highlighting
- Custom uniforms and multi-buffer support
- Batch automation for rendering
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GTM channels
- Community
- API
- Docs
ICP
- Software developers
- Design teams
- Content creators