Q3Edit
Edit, compile, and play Quake 3 maps in the browser, with support for brushes, patches, entities, terrain, and AI agent integration.
A browser-based editor for Quake 3 maps that allows users to open, edit, and save .map files, including brushes, patches, entities, and terrain. It solves the problem of needing native tools and game files by compiling maps with the original q3map compiled to WebAssembly and launching them in browser-native ioquake3, with OpenArena assets included. It targets developers and hobbyists who want to create or modify Quake 3 maps without installing software. It is positioned as an open-source, independent community project that also integrates with AI coding agents for collaborative map building.
Key features
- Radiant-style four-view UI
- Brushes, patches, CSG, terrain
- q3map and ioquake3 in WASM
- Open and save .map files
- Entity and surface inspectors
- AI agent integration via MCP
- Live editing with undo
- No game files needed
- No social media activity within the last 30 days
GTM channels
- API
- Docs
- Changelog
ICP
- Software developers
- Freelancers solopreneurs
- Consumers general