Blender for AI Agents
AI-native 3D editor built on Blender that automates modeling, UV editing, texturing, and scene setup via natural-language agents
A 3D editor built on Blender that uses AI agents to automate manual tasks such as modeling, UV unwrapping, retopology, baking, and texturing. It sells to technical artists, concept and character artists, indie game studios, and spatial design teams in architecture, events, and real estate, including solo creators and studio teams. It is delivered as an open-source desktop application for Mac and Windows that runs background agents and executes natural-language commands directly in the Blender scene.
Key features
- Background AI agents for 3D tasks
- Natural language Blender operations
- Auto retopology
- AI UV unwrapping
- AI texture generation
- Layer-based PBR texturing
- Per-task workspaces
- In-canvas moodboard and references
- Multi-agent parallel object creation
- Auto-rig and pose-by-prompt
- Image to 3D generation
- Plan Mode for multi-step workflows
- No social media activity within the last 30 days
GTM channels
- Blog
- Referral program
- Marketplace
- Community
- Docs
- Changelog
ICP
- Design teams
- Content creators
- Agencies