Levelupwasm
Teaches compiling real-world C/C++ software to WebAssembly for browser and cloud use
The product is a practical book that teaches how to compile real-world C/C++ software to WebAssembly for use in web applications, covering porting command-line tools and games, running modules in threads and serverless functions, and handling files with virtual file systems. It sells to web developers and software developers, including those without C/C++ experience, who want to apply WebAssembly in browser and cloud projects. It is delivered as a PDF book in tiered packages that add guides, cheat sheets, screencasts, and a capstone project, with future updates included.
Key features
- Port C/C++ tools to browser
- Port games like Pong Tetris Pacman
- Run WebAssembly on cloud serverless functions
- Run WebAssembly modules in threads via WebWorkers
- Process user files via virtual file systems
- Recognize WebAssembly use cases
- Serverless WebAssembly guide for AWS GCP Azure
- Emscripten command-line cheat sheets
- Quickstart guide to WebWorkers and FileReader
- Guide to porting UNIX tools to web
- Capstone project clustering data points interactively
- Command-line screencasts with play/pause
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